'878 Vikings - Invasions of England' is now available for purchase!
Please Note: The 878 Vikings Kickstarter will be delivering soon to all regions and we are preparing for shipment to begin. Any '878 Vikings' games purchased now through our website will ship once Kickstarter fulfillment has completed.
878 Vikings is an area control game for 2 - 4 players. Gain fame, riches and a new home as the Vikings voyaging to England, or defend your Kingdom and Christendom from the pagan hordes!. Viking players control the Norsemen Viking freemen and the fearless Viking shock troops known as Berserkers.
The English control the King's Housecarls and the landholding Thegn noblemen.
Players for each side work together in order to coordinate their strategies. The English start the game controlling all of England, but then the Viking players invade from the sea to strike deep into English territory! Players decide when to end the game by calling for the Treaty of Wedmore. The team controlling the most cities by the end of that round wins the game.
The armies sail and move across the land according to shrewd cardplay, with great English hosts rising to defend their homelands or to launch Viking longships across seas and catch the English by surprise. Turn order is randomly determined each round, drawn from a bag and creating tension as everyone awaits the hand of fate with anticipation or tread.
The Factions have powerful Characters who lead their army and are represented by a Leader Stand on the map.
Each army has its own custom set and number of dice, which show each army's fighting ability. Skillful planning will allow a leader to capitalize on the strength of their faction's armies or overcome its weaknesses. But beware of special events, as each faction has some tricks up their sleeve!
English forces are bolstered by Peasant Fyrd conscripts which are gathered whenever an English territory is attacked. Each event card played will have a major impact on the game!
The game ends when the Treaty of Wedmore is signed, occurring when one faction plays both of its truce cards. If the Vikings have gained 9 or more strategic lands they win the game. If the English manage to contain the Vikings to only a portion of the lands by the time of the Treaty they win!